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Professional Course

Interactive 3D Graphics

Udacity, Online
Length
48 hours
Next course start
Free E-Learning: Start Anytime! See details
Delivery
Self-paced Online
Length
48 hours
Next course start
Free E-Learning: Start Anytime! See details
Delivery
Self-paced Online
This provider usually responds within 48 hours 👍

Course description

Interactive 3D Graphics: E-learning from Udacity

Interactive 3D Graphics from Udacity

This course introduces participants to the driving principles behind 3D computer graphics - meshes, cameras, materials, lighting, animation and much more. Course material will introduce participants to a number of interactive programs able to be run in a web browser. 

Project 

Delegates will gain a portfolio of smalle interactive programs and enough know-how to make an animated 3D demo program. 

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Upcoming start dates

1 start date available

Free E-Learning: Start Anytime!

  • Self-paced Online
  • Online

Who should attend?

This advanced level Interactive 3D Graphics course is designed for anyone hoping to gain a basic understanding of 3D computer graphics.

Pre-requisites

Participants should know some programming, knowledge of JavaScript and familiarity with vectors and matrices will be usefull. It is also recommended that participants have a browser that supports WebGL technology. 

Find out if this course is right for you - request more information here!

Training content

Training topics for this Interactive 3D Graphics course include:

Introduction

  • Motivation and a trip down the graphics pipeline, laying out the fundamental processes

Points, Vectors, and Meshes

  • The basics of 3D geometry definition

Colors and Materials

  • Color representation, material computations, transparency

Transforms

  • Translation, scale, rotate and how to properly combine all these

Matrices

  • Transform representation and how to fully control these

Lights

  • Directional and point light sources

Cameras

  • How the camera is defined

Textures and Reflections

  • Color and opacity textures, along with reflection and normal mapping

Shader Programming

  • An introduction to programming vertex and pixel shaders

Interaction and Animation

  • How to select and make objects move


Costs

It is free to start this  Developing Android Apps course

Estimated time for completion assuming 6 hours per week: Approx. 2 months

2-Week Free Trial: Love it or Leave it

All Udacity courses are offered with a two-week free trial. Learners will have plenty of time to make sure that the program fits their needs. If it's not working out for any reason - user can cancel their subscription fee of charge.

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