Course description
Java Basics Primer for Selenium Users (Non-Developers)
The Java Basics Primer for Selenium Users is a hands-on introduction to Java basic syntax geared for Selenium testers and users. Java is the primary option for implementing automation using Selenium. This course provides the knowledge and experience to understand, customize, and enhance Selenium’s testing scripts.
Learning Objectives
This “skills-centric” course is about 50% hands-on lab and 50% lecture, designed to train attendees in core next-level Java development skills, coupling the most current, effective techniques with the soundest industry practices. Working within in an engaging, hands-on learning environment, guided by our expert team, attendees will learn to:
- Understand not only the fundamentals of the Java language in terms of supporting Selenium functionality
- Understand the basics of the Java language
- Work with the basic Java syntax for flow control (looping and conditionals) as well as string handling and basic data structures
- Learn to use Java exception handling features
- Understand and use classes, inheritance and polymorphism
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Training content
Session: Java: A First Look
Lesson: The Java Platform
- Java Platforms
- Lifecycle of a Java Program
- Responsibilities of JVM
- Documentation and Code Reuse
Lesson: Using the JDK
- Setting Up Environment
- Locating Class Files
- Compiling Package Classes
- Source and Class Files
- Java Applications
- Lab: Exploring MemoryViewer
- Lab: Exploring ColorPicker
Lesson: The Eclipse Paradigm
- Workbench and Workspace
- Views
- Editors
- Perspectives
- Projects
- Tutorial: Working with Eclipse Oxygen
Session: Getting Started with Java
Lesson: Writing a Simple Class
- Classes in Java
- Class Modifiers and Types
- Class Instance Variables
- Primitives vs. Object References
- Creating Objects
- Lab: Create a Simple Class
Lesson: Adding Methods to the Class
- Passing Parameters Into Methods
- Returning a Value from a Method
- Overloaded Methods
- Constructors
- Optimizing Constructor Usage
- Lab: Create a Class with Methods
Lesson: Language Statements
- Operators
- Comparison and Logical Operators
- Looping
- Continue and Break Statements
- The switch Statement
- The for-each() Loop
- Lab: Looping
Lesson: Using Strings
- Strings
- String Methods
- String Equality
- StringBuffer
- StringBuilder
- Lab: Fun with Strings
- Lab: Using StringBuffers and StringBuilders
Lesson: Specializing in a Subclass
- Extending a Class
- Casting
- The Object Class
- Default Constructor
- Implicit Constructor Chaining
- Lab: Creating Subclasses
Session: Essential Java Programming
Lesson: Fields and Variables
- Instance vs. Local Variables: Usage Differences
- Data Types
- Default Values
- Block Scoping Rules
- Final and Static Fields
- Static Methods
- Lab: Field Test
Lesson: Using Arrays
- Arrays
- Accessing the Array
- Multidimensional Arrays
- Copying Arrays
- Variable Arguments
- Lab: Creating an Array
Lesson: Java Packages and Visibility
- Class Location of Packages
- The Package Keyword
- Importing Classes
- Executing Programs
- Java Naming Conventions
Session: Next Level Java Programming
Lesson: Inheritance and Polymorphism
- Polymorphism: The Subclasses
- Upcasting vs. Downcasting
- Calling Superclass Methods from Subclass
- The final Keyword
- Lab: Salaries - Polymorphism
Lesson: Interfaces and Abstract Classes
- Separating Capability from Implementation
- Abstract Classes
- Implementing an Interface
- Abstract Classes vs. Interfaces
- Lab: Mailable - Interfaces
Lesson: Exceptions
- Exception Architecture
- Handling Multiple Exceptions
- Automatic Closure of Resources
- Creating Your Own Exceptions
- Throwing Exceptions
- Checked vs. Unchecked Exceptions
- Lab: Exceptions
Session: Collections and Generics
Lesson: Introduction to Generics
- Generics and Subtyping
- Bounded Wildcards
- Generic Methods
- Legacy Calls to Generics
- When Generics Should Be Used
- Exercise: ShoppingCart
Lesson: Collections
- Characterizing Collections
- Collection Interface Hierarchy
- Iterators
- The Set Interface
- The List Interface
- Queue Interface
- Map Interfaces
- Using the Right Collection
- Collections and Multithreading
- Lab: Collections Poker
Course delivery details
Student Materials: Each student will receive a Student Guide with course notes, code samples, software tutorials, diagrams and related reference materials and links (as applicable). Our courses also include step by step hands-on lab instructions and and solutions, clearly illustrated for users to complete hands-on work in class, and to revisit to review or refresh skills at any time. Students will also receive the project files (or code, if applicable) and solutions required for the hands-on work.
Classroom Setup Made Simple: Our dedicated tech team will work with you to ensure your classroom and lab environment is setup, tested and ready to go well in advance of the course delivery date, ensuring a smooth start to class and seamless hands-on experience for your students. We offer several flexible student machine setup options including guided manual set up for simple installation directly on student machines, or cloud based / remote hosted lab solutions where students can log in to a complete separate lab environment minus any installations, or we can supply complete turn-key, pre-loaded equipment to bring ready-to-go student machines to your facility. Please inquire for details, options and pricing.
Costs
- Price: $1,695.00
- Discounted Price: $1,101.75
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Trivera Technologies
Trivera Technologies is a IT education services & courseware firm that offers a range of wide professional technical education services including: end to end IT training development and delivery, skills-based mentoring programs,new hire training and re-skilling services, courseware licensing and...