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Professional Course

C++ Design Patterns

Length
24 hours
Price
650 EUR + tax
Next course start
Start Anytime! See details
Delivery
Self-paced Online
Length
24 hours
Price
650 EUR + tax
Next course start
Start Anytime! See details
Delivery
Self-paced Online
This provider usually responds within 48 hours 👍

Course description

Patterns represent a collection of certain experiences suitable to be reused. Patterns can be applied in all areas, because they allow using solutions that proved to be effective. If you understand design patterns, you will be able not only to implement your solutions and obtain quality source code faster, but also to build effective communication with those of your peers who have already mastered this technology.

Three types of patterns are considered in the course: structural ones that describe typical interrelationships between classes (objects) of the program system, creational ones that describe typical ways of controlling the process of creating instances of classes and behavioral ones that implement typical algorithms used in virtually every software system.

The training is built on a cross-cutting example, when listeners create a solution based on the task at hand, and thus, get acquainted with each pattern.

Upcoming start dates

1 start date available

Start Anytime!

  • Self-paced Online
  • Online
  • English

Who should attend?

Prerequisites

  • Understand principles of object-oriented programming
  • At least one year experience of working with object-oriented languages
  • UML understanding

Training content

Design Pattern Introduction

  • Principle of Good Application Design(SOLID)
  • The Design Pattern Definition
  • The Metamodel of the Design Patterns
  • The Design Pattern elements

Structural Patterns

  • Composite
  • Decorator
  • Proxy
  • Adapter
  • Flyweight
  • Bridge
  • Facade

Creational Patterns

  • Factory Method
  • Abstract Factory
  • Builder
  • Prototype
  • Singleton

Behavioral Patterns

  • Chain of Responsibility
  • Command
  • Interpreter
  • Iterator
  • Mediator
  • Memento
  • Observer
  • State
  • Strategy
  • Template Method
  • Visitor

The Process of Finding a Solution Based on Patterns

  • Implementation of Structural Patterns
  • Implementation of Creational Patterns
  • Implementation of Behavioral Patterns

Certification / Credits

Objectives

After the completion of the course, students will be able to:

  1. Describe patterns and principles of their use

  2. Define problems and benefits of design based on code reuse

  3. Use patterns-related terminology in discussions, design and development

  4. Develop applications using patterns

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Luxoft Training Center
Warsaw Spire, plac Europejski 1
00-844 Warsaw

Luxoft Training Center

Luxoft Training Center — an essential part of the global technology leader, Luxoft, a DXC Technology Company. We play a pivotal role in propelling B2B businesses forward by delivering customized training solutions. Emphasizing the significance of learning and employee development,...

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